Goldcrest Valley II v1.0.0.3

This is an edited version of the original Goldcrest Valley. This is currently the Beta version.

CHANGE LOG V1.0.0.3:
Fixed Railroad Cranes.
Increased the height of water pumps so all default vehicles can fit underneath.
Changed Storage silo textures to blue to make it easier to tell the silos apart.
Fixed Storage silo trigger for wheat_windrow / barley_windrow also now works in conjunction with the map.xml file.
Changed more terrain and vegetation.

For those of you who don’t know me one of the things I do is edit the original maps.
This is an edited version of Goldcrest Valley. Some things have been moved, more objects have been added and a few areas opened up.

FEATURES V1.0.0.3 Beta:
Storage Silos currently for the following fill types (located near the Cow Zone) Also note that the fill levels are displayed in the sell/expenses menu:

Added FuelTank at the main farm area for refueling.
Added a few more water foutains near the animal zones.
Moved the main farm silos to make more room.
Adjusted some terrain and vegitation (still needs more adjustments).
Fixed Fill limits on all silos/holding areas. I couldn’t remove the fill limit so I just increased it to an insane amount it default to 2147483647L.
Workshop placeable already placed (Main Farm).
Pressure Washer placeable already placed (Main Farm).
Integrated the mod Placeable Refill Tanks (by GIANTS Software) mod is not needed.
Added Seeds and Fertilizer placeable already on map.
Added an addtional storage shed placeable.
Added 4 Water Pump stations one at each animal area and one at Main Farm.

Mixing Stations. (Currently the .lua script is giving me issues).
Replace/update PDA_Map.
Patato, sugar beat, and wood chip storage.
Consoladate animal areas in one area (Main Farm).
Much more as time goes on.

By: GIANTS Software
Edited: McKnight
Placeable Refill Tanks: GIANTS Software
Water Pump Stations: skeleton

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